Dimitra Neonakis always had a love for science and nature, but came late in life to formal science education. With degrees in visual and performing arts and an environmental monitoring certificate, Dimitra brings her A game to STEAM education. Dimitra has designed and classroom-tested science activities for formal and informal k-12 and collegiate science education since 2005. She works both with at risk and neurodiverse populations as well as typical students. Students fondly refer to her as Ms. Dee and Ms. Frizzle and they all agree that science is fun!
Rush Hour is ThinkFun’s most successful game to date, delighting families for over 20 years! Adults that grew up with the game proudly gift Rush Hour to their children, nieces, nephews, and grandparents alike.
Are you the creative type, who is tired of finger painting? If you’re in need of an art project upgrade, we’ve found some easy, unique ideas and pinned them to our Getting Crafty Pinterest board.
Do you have a puzzle to participate in National Puzzle Day, January 29th? The holiday was founded in 2002 by an avid puzzler and is meant to encourage everyone to enjoy a jigsaw puzzle, word search, crossword puzzle, or even a Sudoku puzzle! We love that puzzles can be done solo or with company, there isn’t a time-limit, and they are for people of all ages and various abilities.
Winter is in full swing and many of us are experiencing frigid temperatures. If you're staying indoors to keep warm, these four Science, Technology, Engineering, and Math (STEM) activities will keep your little ones entertained. In addition to keeping busy, they'll be learning too! How can marshmallows help you learn engineering and necklaces help you learn code? Read below to find out!