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It's too often that students are placed at their desks and lectured for hours about topics that neither inspire or interest them. They later get tested or quizzed on these lectures and labeled with a grade to rate their engagement with the content. The only purpose this serves is to rank students and teach them that test scores are the only way to gauge learning. But what if you could connect every day lessons to the real world — or a world that existed long before any of us were around to witness it?

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February 28, 2019
Dimitra Neonakis

Creating Poetry from Science and Nonfiction Text

Kids And Creativity, Creativity, STEM Education / Play, Learning at Home, Learning Through Play, STEAM

Ever wonder how to sneak a little creativity and literacy into your science lessons without departing too far from your curriculum? Blackout poetry is a great way to use science, creative nonfiction text, and magazines to create found poetry masterpieces with your students.

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December 27, 2018
Annabelle Short

Health Benefits of Arts and Crafts for Kids

Kids And Creativity, Creativity, Learning at Home, Learning Through Play, STEAM

Most children are happy to sit down to create arts and crafts. Whether they’re just finger painting or making something personalized and intricate, it seems to keep their attention. 

This activity is more than just a bit of fun, though. Arts and crafts can also be beneficial to a child's health. Mainly, it helps to promote their development and mental health. Here, we are going to take a look at exactly how arts and crafts can be great for your child.

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November 01, 2018
Kaitlyn Lee

Playful Learning on a Budget

Kids And Creativity, Creativity, STEM Education / Play, Learning at Home, Learning Through Play

Various playful and gaming aspects can be used in learning; some of them require our imagination and nothing else, others are more demanding and work best with special attributes, classroom themes, and so on. Teachers have to use all their creativity to reenact all those learning ideas and set up the right atmosphere.

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January 25, 2018
Rachael Tom

5 Art Projects for Every Age

Kids And Creativity, Creativity, Learning at Home, Learning Through Play, STEAM

Are you the creative type, who is tired of finger painting? If you’re in need of an art project upgrade, we’ve found some easy, unique ideas and pinned them to our Getting Crafty Pinterest board.

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December 21, 2017
Matthew Farber

Games, Hacking, and the 21st Century Skill of Systems Thinking

Kids And Creativity, Creativity, STEM Education / Play, Learning Through Play

All games are systems: the rules (or constraints), components (game pieces), space (from a soccer field to a game board to a tablet screen), and goal (to win!) interconnect. A game’s interconnected system is driven by player actions; as players learn a game, they also learn its system. Scholar James Paul Gee wrote, “Games encourage players to think about relationships, not isolated events, facts, and skills. In a game like Rise of Nations, for instance, players need to think of how each action taken might impact their future actions and the actions of the other players playing against them as they each move their civilizations through the Ages.” Similar to the aforementioned civilization building game Rise of Nations, the city management series SimCity tasks players with balancing a complex urban system. Another systems thinking game is Plague, Inc., in which players release a pathogen into a map of the world. Playing it illustrates how actual infections spread around the globe.

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December 07, 2017
Jackie Edwards

Empowering Children Through Game Design

Creativity, Learning Through Play, Kids & Coding, Girls & STEM, STEAM

Jackie Edwards started her career in software development, moving on to teach IT to young adults at a variety of colleges and schools. After taking a career sabatical to become a mother, she now writes full time, usually on her chosen specialist area of IT, software, and tech. 

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